Product statuses
Live state of every cheat in the catalogue. Updates automatically as the supplier flips status.
ABI Radar
Checked: May 6, 09:51 AM
ARC Raiders External
Checked: May 6, 09:51 AM
Battlefield 6
Checked: May 6, 09:51 AM
CoD Warzone External
Checked: May 6, 09:51 AM
DbD External
Checked: May 6, 09:51 AM
Delta Force External
Checked: May 6, 09:51 AM
EFT Chams
Checked: May 6, 09:51 AM
EFT External
Checked: May 6, 09:51 AM
Fortnite External
Checked: May 6, 09:51 AM
Rust External
Checked: May 6, 09:51 AM
SPOOFER
Checked: May 6, 09:51 AM
Albion Online
Checked: May 6, 09:51 AM
Apex
Checked: May 6, 09:51 AM
Arena Breakout
Checked: May 6, 09:51 AM
DayZ
Checked: May 6, 09:51 AM
Hunt: Showdown
Checked: May 6, 09:51 AM
Marvel Rivals External
Checked: May 6, 09:51 AM
PUBG V2
Checked: May 6, 09:51 AM
R6 Siege X External
Checked: May 6, 09:51 AM
Unturned External
Checked: May 6, 09:51 AM
What the statuses mean and how often we update them
This board is the single source of truth for detection state. We publish the live status of every product the moment it changes: as soon as the anti-cheat vendor ships an update or we catch a bug, the status flips automatically. Below — what each colour means and how often updates actually land.
Active
The product works, the anti-cheat doesn’t flag it, activations go through cleanly. Purchase and activation are fully allowed. At publish time we passed our internal smoke test and have no user complaints in the last 24 hours.
Testing
Already usable, but going through our internal QA cycle — minor bugs and edge-case glitches are possible. Safe for experienced users, not recommended at scale. Purchases are allowed with a warning; activate on a test account first. Usually 1–2 days.
Updating
A fix is rolling out. Purchases stay open but activations may stall for minutes to hours. As soon as the developer confirms a stable build, the status flips back to Active automatically.
Frozen
Off the shelf for now — no updates expected for a while. Purchases are blocked, no activations issued. A freeze usually means the developer is on an extended pause: an anti-cheat patch is dragging on, a substantial refactor is in flight, or supplier cooperation is on hold. We only lift the status once the developer ships a working build and it passes our internal smoke test.
When changes show up here
Every time you open this page you see the current picture — no need to reload or wait for a cache to expire. The moment a status flips, you’ll see it here.
How quickly does a status change after a game update?
Most often within half an hour. Sometimes longer — if the patch lands at night or on a weekend. As soon as we’ve checked, the new status shows up here.
Why are several products in “Updating” at once?
It means the game got patched and the products need to catch up — several go into “Updating” at the same time while developers ship a working build. Usually back online within a couple of hours.
Can I get notified when something changes?
Not yet — for now the easiest option is to drop by this page. Notifications are on the list, but we’re not naming a date yet.
Activation failed while the status is “Active” — what should I do?
Drop us a line in support and we’ll look at it case by case. The more detail you send up front (product, game version, what exactly went wrong), the faster we can help.